Roadside Horde Shooter
A work-in-progress wave-based FPS with two playable levels, six enemy types, three weapons, and a portable Windows release.
Roadside Horde Shooter is an original first-person survival game built with Python and Ursina. Its wave director alternates escalating attacks with rest windows, then changes the pressure through elite-wave modifiers.
The current public build includes an urban street and an open field. Players can move between a rifle, shotgun, and heavy weapon while managing ammunition, reloads, health, kills, and increasingly varied enemies.
- Six enemy roles, including chargers and summoners
- Hitmarkers, streak feedback, flinch, and knockback
- Cheat-code access to the second level
- Standalone 64-bit Windows executable